using System;
using Server;
using Server.Spells;
using Server.Network;

namespace Server.Spells.Chivalry
{
	public abstract class PaladinSpell : Spell
	{
		public abstract double RequiredSkill{ get; }
		public abstract int RequiredMana{ get; }
		public abstract int RequiredTithing{ get; }
		public abstract int MantraNumber{ get; }

		public override SkillName CastSkill{ get{ return SkillName.Chivalry; } }

		public override bool ClearHandsOnCast{ get{ return false; } }

		//public override int CastDelayBase{ get{ return 1; } }

		public override int CastRecoveryBase{ get{ return 7; } }

		public PaladinSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
		{
		}

		public override bool CheckCast()
		{
			if ( !base.CheckCast() )
				return false;

			if ( Caster.Skills[SkillName.Chivalry].Value < RequiredSkill )
			{
				Caster.SendLocalizedMessage( 1060172, RequiredSkill.ToString( "F1" ) ); // You must have at least ~1_SKILL_REQUIREMENT~ Chivalry to use this ability,
				return false;
			}
			else if ( Caster.TithingPoints < RequiredTithing )
			{
				Caster.SendLocalizedMessage( 1060173, RequiredTithing.ToString() ); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability,
				return false;
			}
			else if ( Caster.Mana < ScaleMana( RequiredMana ) )
			{
				Caster.SendLocalizedMessage( 1060174, RequiredMana.ToString() ); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
				return false;
			}

			return true;
		}

		public override bool CheckFizzle()
		{
			int requiredTithing = this.RequiredTithing;

			if ( AosAttributes.GetValue( Caster, AosAttribute.LowerRegCost ) > Utility.Random( 100 ) )
				requiredTithing = 0;

			int mana = ScaleMana( RequiredMana );

			if ( Caster.Skills[SkillName.Chivalry].Value < RequiredSkill )
			{
				Caster.SendLocalizedMessage( 1060172, RequiredSkill.ToString( "F1" ) ); // You must have at least ~1_SKILL_REQUIREMENT~ Chivalry to use this ability,
				return false;
			}
			else if ( Caster.TithingPoints < requiredTithing )
			{
				Caster.SendLocalizedMessage( 1060173, RequiredTithing.ToString() ); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability,
				return false;
			}
			else if ( Caster.Mana < mana )
			{
				Caster.SendLocalizedMessage( 1060174, RequiredMana.ToString() ); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
				return false;
			}

			Caster.TithingPoints -= requiredTithing;

			if ( !base.CheckFizzle() )
				return false;

			Caster.Mana -= mana;

			return true;
		}

		public override void SayMantra()
		{
			Caster.PublicOverheadMessage( MessageType.Regular, 0x3B2, MantraNumber, "", false );
		}

		public override void DoFizzle()
		{
			Caster.PlaySound( 0x1D6 );
			Caster.NextSpellTime = DateTime.Now;
		}

		public override void DoHurtFizzle()
		{
			Caster.PlaySound( 0x1D6 );
		}

		public override void OnDisturb( DisturbType type, bool message )
		{
			base.OnDisturb( type, message );

			if ( message )
				Caster.PlaySound( 0x1D6 );
		}

		public override void OnBeginCast()
		{
			base.OnBeginCast();

			SendCastEffect();
		}

		public virtual void SendCastEffect()
		{
			Caster.FixedEffect( 0x37C4, 10, (int)( GetCastDelay().TotalSeconds * 28 ), 4, 3 );
		}

		public override void GetCastSkills( out double min, out double max )
		{
			min = RequiredSkill;
			max = RequiredSkill + 50.0;
		}

		public override int GetMana()
		{
			return 0;
		}

		public int ComputePowerValue( int div )
		{
			return ComputePowerValue( Caster, div );
		}

		public static int ComputePowerValue( Mobile from, int div )
		{
			if ( from == null )
				return 0;

			int v = (int) Math.Sqrt( from.Karma + 20000 + (from.Skills.Chivalry.Fixed * 10) );

			return v / div;
		}
	}
}
